The original Ravnica: City of Guilds set featured a cycle of over-statted 'Hunted' creatures that created tokens under an opponent's control to combat that creature
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set to its highest difficulty, you're familiar with what this is like it takes seemingly forever for it to make up its mind about any individual move, because it's taking the time to try to gauge every possible benefit and consequence of every play
Elevate your gameplay and experience thrilling battles like never before with this exceptional expansion pack
If your opponent wants to counter something on your turn, they must pay the spells cost plus three
This thematic addition promises to reshape FFTCG strategy by incorporating cards from outside the deck, setting the stage for continuous innovation in future sets