For this list, I go over the cards that specifically let you do this, meaning that cards like The Scarab God wont be part of the list
They deal with enemy problems, assist you with controlling the field and help keep with consistency
They make use of the graveyard, and in doing so give you free spells from the top of your library, something no other commander in that specific color combination does
Though often played as the sole four Pokmon in the deck (an archetype called Quad Thorns), this frustrating card has started to pop up in decks such as Dragapult ex to support its rather slow start
Versatile card combining strategic control and card draw mechanics, perfect for deck synergy
Edgar Markovs Eminence ability would be the go-to example of why the mechanic was bad