Kaldra Compleat and Hexplate Wallbreaker are two very powerful options, but even Dragonwing Glider and Batterskull can be great options given that they provide a body before youre ready to move the equipment
I'm planning on having part two covering the rest of my ten rules, along with some other random collection buying experiences and tips
Orcish Medicine is an instant that will give target creature either lifelink or indestructible until end of turn and also has amass Orcs 1
Getting shoved by an enemy into a different space might be annoying, but not if theyre going to do it just before you get smacked with an iron pipe
Karumonix, the Rat King Rat decks are pretty good at going wide with a lot of cheap creatures
It's also nice when an equipment card creates a creature and attaches itself to it, so you don't have to spend extra mana to equip it to an existing creature, and you can still play it effectively if your board is empty