Both will have their uses, but as a combat trick, this is really overpowered
They also tend to have different holographic patterns and card designs
One location might grant bonuses to characters when they visit that location - how this works is a mystery, for now - while another might bestow passive benefits as long as it remains in play
Battle your way through the plane of Ikoria with monster-themed mechanics that grow your creatures build your bond and crush your opponents #2
They're quite fun to flip through and contain all sorts of surprises
Card mechanics, themes, and archetypes start to solidify bit by bit as the team creates cards at the appropriate rarity level (common, uncommon, rare, and mythic) for the set