The decks synergy is all about patience: Sapphire guarantees you never run out of fuel, while Amber provides resilience so you can withstand enemy pressure
Morph isnt particularly strong and doesnt quest for much, but it's cheap, only costing two ink, and since it can come down early, you can set up some great shift plays just a few turns later
Morphs value is immediate and apparent
The five-ink amber card can also be Shifted for two ink, allowing it to be played on top of another The Queen card - such as The Queen, Wicked and Vain from The First Chapter if youre playing with an amber and amethyst deck
And with four will power, hes a relatively beefy character given his utility
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