it can be great with aristocrats to get a ton of sacrifice fodder, let you rebuy your best enters abilities, or even spread -1/-1 counters across your team for cards like Hapatra, Vizier of Poisons
For two mana, you get a 2/2 that punishes your opponent for trying to remove it
All they do is reduce the toughness of a given creature permanently unless the counters are removed somehow
So you cannot use Spit Poison multiple times to increase how many damage counters are placed on it from Poison between turns
She'll effortlessly make treasure tokens that will help power up your early game, and if you've got no use for the additional mana, you'll be able to turn those treasures into 4/4 dragons that can attack immediately
If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) Dash (You may cast this spell for its dash cost