It was clear from the start that double-faced cards representing villains was the most exciting thing to do
Prerelease highs for many MTG cards are rather ridiculous, and once players have a chance to figure out which cards are strong or not, prices commonly fall back to earth
With two or fewer cards in hand, they can ready normally
Playing this Jumpstart format is a great way to try combinations of mechanics and ensure everything plays nicely together, even if the set isn't ready to draft
FF games love secret super bosses (Omega, you might remember, is one of the first ever), and in later games (especially in XI and XIV) they appeared as hunt targets to challenge yourself with
This is why it can be tricky trying to predict the values of cards before a set is out in the wild, as you never know which cards will get pulled into relevance