Except for being a Synth artifact creature in addition to its other types, Synth Infiltrator copies exactly what was printed on the original creature and nothing else (unless that creature is copying something else or is a token
It also doubles all damage, even combat damage
10 Final Fortune The Final Fortune card as part of the Seventh Series is precisely as its art shows, and it's designed to cause your opponent to rage quit
The first, and most consistent method, is through the Wildcard wheel
When your opponent activates a monster effect (Quick Effect): You can negate the activation, and if you do, destroy that monster
That said, it is one of the only legitimate ways a Standard Cycling deck has to interact with opposing permanents in Game 1