This guide will outline all 30 cards and the possibility for holo cards in the set
Its the closest Ive felt to being back in the Wizards of the Coast days when the most exciting thing you could pull was a foil Mewtwo to show off at school the next day
Attack and defense 5000 is pretty intense, and even if you destroy the trump card class of Attack Position, you can expect considerable damage
Effect : When a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can banish 1 "D/D" Monster and 1 "Dark Contract" you control until the End of this turn
Nissa, Vastwood Seer is great for having a ramp card that's good on turn 3 and 7, as well as being one of the most fair walkers on her backside, avoiding token spam while still doing something useful but not overbearing
All of them are great ways for creature-based decks to gain life