The discard effect is designed to be cumulative so that the cards keep threatening this one aspect of the game
This card triggers twice, allowing you to put two creatures onto the battlefield, and its already primed to spike

1 Chaos Warp 1 Reverberate 1 Bile Blight 1 Bituminous Blast 1 Brainstorm 1 Dark Ritual Artifact (10) 1 Drach'Nyen 1 Chromatic Lantern 1 Assault Suit 1 Sol Ring 1 Talisman of Creativity 1 Talisman of Dominance 1 Talisman of Indulgence 1 Worn Powerstone 1 Commander's Sphere 1 Wayfarer's Bauble Enchantment (5) 1 The Horus Heresy 1 The Ruinous Powers 1 Nurgle's Rot 1 The Lost and the Damned 1 Warstorm Surge Land (38) 1 Exotic Orchard 1 Foreboding Ruins 1 Sunken Hollow 1 Barren Moor 1 Crumbling Necropolis 1 Molten Slagheap 1 Temple of the False God 1 Command Tower 1 Dismal Backwater 1 Evolving Wilds 1 Forgotten Cave 1 Path of Ancestry 1 Swiftwater Cliffs 1 Terramorphic Expanse 8 Mountain 8 Swamp 8 Island Blue (3) 1 Lord of Change 1 Heralds of Tzeentch 1 Brainstorm Black (14) 1 Blight Grenade 1 Great Unclean One 1 Mandate of Abaddon 1 Mortarion, Daemon Primarch 1 Nurgle's Conscription 1 Plague Drone 1 Poxwalkers 1 Sloppity Bilepiper 1 Tallyman of Nurgle 1 Venomcrawler 1 Nurgle's Rot 1 Decree of Pain 1 Bile Blight 1 Dark Ritual Red (17) 1 Aspiring Champion 1 Bloodthirster 1 Dark Apostle 1 Keeper of Secrets 1 Khrn the Betrayer 1 Knight Rampager 1 Let the Galaxy Burn 1 Bloodcrusher of Khorne 1 Chaos Terminator Lord 1 Herald of Slaanesh 1 Noise Marine 1 Seeker of Slaanesh 1 Past in Flames 1 Blasphemous Act 1 Chaos Warp 1 Reverberate 1 Warstorm Surge Multi colored (18) 1 Be'lakor, the Dark Master 1 Blood for the Blood God

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BLIGHTED AGENT Whats better than the evasion offered by Flying
So, the monarch is a good ability to have, since it draws several times over the course of a game