MTG Arena already does a lot of work approximating a combat card game: when in a match, your cards in hand are fanned out on the bottom and a life counter above it, with your deck and discard pile on the left and phase indicator - where youre at on the current turn - on the right
Toss in a variety of differing designs from plane to plane, and you have a really interesting creature type to play around with
For instance, some type matchups are being altered (such as Water-type Pokemon having weaknesses to Lightning instead of Grass), cards which remove Status Conditions like burns will now use the term "recover," and the text on several previously introduced cards will be issued "errata;" or changes to the text describing their effects
In the final telling, that's the important bit
Use Cardrake's visual binder planner to preview exactly how your cards will be laid out before you start sleeving
Its honestly a blue players dream: plenty of counterspells, lots of card draw per turn cycle As the pace-setter, everybody immediately looks to you for permission whenever trying to cast something big