Reanimator As the name suggests, reanimator decks rely on graveyard synergies and are built around bringing one (or a lot of) creatures to the battlefield
With three mana, you can play plenty of great commanders, cast tons of mana rocks, and have access to all sorts of other ramp spells
As always, I'm interested in hearing any feedback you have on today's column or on how R&D looks at rarity
Credit: Wizards of the Coast Traveling Chocobo BPhillipYork: Playing lands off the top is pretty solid in and of itself, and land-harmonicon is also pretty nice, and this doesn't require you to be playing bird typal, it'll help that but it's really just a land deck card
Both sides can be useful without being busted
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