A 5/3 body with no other keyword abilities doesn't actually do that much
Deck 2: Orcust 1 Red-Eyes Black Dragon 1 Dark Magician 1 Orcust Brass Bombard 1 Orcust Cymbal Skeleton 1 Orcust Harp Horror 3 Orcust Knightmare 1 World Legacy World Wand 1 Armageddon Knight 2 Dark Grepher 2 Mathematician 3 Girsu, the Orcust Mekk-Knight 2 Maxx C 3 Ash Blossom & Joyous Spring 1 Effect Veiler 1 Red-Eyes Fusion 1 Reinforcement of the Army 1 Foolish Burial 1 Orcustrated Babel 2 Orcustrated Return 3 Called by the Grave 3 Crossout Designator 2 Just One Forbidden Drop 2 Infinite Impermanence 1 Orcust Crescendo 1 Linkriboh 1 Galatea, the Orcust Automaton 2 I:P Masquerena 1 Knightmare Phoenix 1 Predaplant Verte Anacodna 1 Knightmare Unciron 1 Longirsu, the Orcust Orchestrator 1 Topologic Trisbaena 1 Topologic Zeroboros 1 Topologic Bomber Dragon 1 Accesscode Talker 2 Dingirsu, the Orcust of the Evening Star 1 Red-Eyes Dark Dragoon Side Deck: 2 D.D

Eyeblights Ending You can get cheaper black removal spells, but Eyeblight's Ending fits into elf decks both for flavor and for mechanics
The Weather Painter Snow X EARTH Level 3 [ FairyEffect ] ATK 0 DEF 2200 When this card is Normal Summoned: You can place 1 "The Weather" Spell/Trap from your Deck face-up in your Spell & Trap Zone
But most multiplayer Commander decks leave at least a few creatures untapped to fend off attacks, which provides an opportunity for Calamity of Cinders
Given its play patterns to date, one copy should be more than enough for most players, mind you