Originally, Regenerate was even tied to the damage prevention step, a now-obsolete part of the turn cycle where players could prevent damage or Regenerate them after damage had been assigned
This allows us to dodge one of the biggest drawbacks of Happily Ever After, which is that we normally have to wait an entire turn cycle before it triggers, giving our opponent plenty of time to kill our Happily Ever After or Citizen tokens and ruin our plan
In the right deck, it's extremely easy to trigger and a surprisingly effective way of winning the game
That means characters, environments, interiors, exteriors, weapons, creatures, you name it
This giant Dinosaur is capable of being cast for a measly two green mana on many board states, which is an outright absurdly cheap cost for a creature of this size
But there have been several famous Shroud plays and moments in MTG history