From there, simply look in your favorite card database for cards with at the beginning of your upkeep and fill out the deck with your favorite effects
Combat tricks are pretty swingy when the times is right which makes this Charm not just an out but also quite a dangerous threat that needs respecting
Sword of the Animist equips for +1/+1 and then when it swings you ramp a basic land tapped to the battlefield
Its a highly subjective enterprise but Ive focused on five categories: humor, weirdness, cuteness, horror, and evocativeness
Graded cards are easier and faster to value, and they typically command higher offers than raw cards in similar condition
This makes it painfully easy to get more use out of your creatures abilities, and is so easy to break that its actually banned in Commander