Blue decks that could certainly play prolonged, traditional control games, but could also just auto-win on Turn 5 by playing a powerful, hard-to-interact with creature that can block until it abruptly turns the corner with protection up
Svyelun isnt a Lord in the traditional, Gain +1/+1 sense, but it still provides several welcome advantages to the go-wide Merfolk strategies that Hakbal encourages
These certainly have their uses, but I found the "overwhelm an opponent with hyena cards" strategy to be pretty useful (and fun)
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What sleeves fit MTG cards
Playing a card for a discard instead of ink is great, since it can hit the field as soon as you have another Diablo in play