The only disadvantage is that this will take up 3 out of your 5 spell and trap card zones
Inside you'll discover TCG cards hotter than Charmander's flaming tail, including the rarest and most valuable card on the secondary market: a Pikachu illustrator card worth $54,000
This is usually a three-pronged strategy, relying on sacrifice outlets, sacrifice fodder, and the pivotal 'Blood Artist' effects
My experience with this one tells me that it usually isnt
Ward 4 is an absurd level of protection - players wishing to target Kappa Cannoneer with removal spells will need to pay five mana at a minimum to do so without it being countered, and that's assuming the removal spell only costs one mana
Because they are cost-effective to produce, they are the best format for testing new game mechanics before committing to holographic foil printing