Also, the built-in flood protection makes these some of the best dual lands in MTG for slower Commander decks that prioritize card flow over speed
But I assume many of you are here to learn about a relatively unknown keyword
Then late game it can remove an entire board worth of artifacts
Fuse (You may cast one or both halves of this card from your hand.) If you cast both halves of this spell fused, the targeted creatures will be dealt 4 damage first and then be phased out, even if they had less than 4 toughness
It's really strong on your foe's upkeep after untapping, before drawing, on the only land of a certain color to lock them out of that color this turn, while drawing you a card
Rogue has good stats for the mana and goes wide, making it good defense and good value