Maybe in the sequel 2Unfinity&Beyond
compare it to other slivers that give trample or vigilance
The best part is you pick two modes, so you can pair that combat boost with another option for value or disruption, which makes it way harder for the table to line up clean blocks or answers
it's 3/3, a puny statline that makes it weaker than Ramirez DePietro
For similar reasons, take Gush, which was a powerhouse in decks like Turbo Stasis, and was iconic in Vintage it's been restricted three times
It's something you have to build around a little bit, but if you do, you have some really powerful recursion and a really straightforward engine to start getting pretty crazy value from sacrificing off your bigger creatures