All Will Be One #118 Phyrexia: All Will Be One Change Version All Will Be One Enchantment Whenever you put one or more counters on a permanent or player, All Will Be One deals that much damage to target opponent, creature an opponent controls, or planeswalker an opponent controls
Inverter and U/W Control decks were already sort of in the market for cycling lands, and adding triomes can give the marginal upside of being able to Explosives for three, while also allowing those decks to up their land count to stick their otherwise inconsistent colors (something they cant do currently due to need for answer density) Thopter/Sword combo and Urza may not exist in Pioneer, which greatly suppresses the cards power, but it could help decks like Ensoul Artifact get back on stable footing
Overall a nice example of this display box
I know a lot of you are curious about how we do that voodoo that we do, so I'll walk you all through the process before we get to the voting
Whenever an opponent gains control of a permanent from you, you create a Treasure token
The flexibility of instant-speed interaction defines competitive play