Resolute Reinforcements is another great card to make sure your Felidar Savior is getting maximum value
There's no shortage of ways to spend energy counters in the deck, and can be used to cast spells for free, create creatures, copy permanents, and to pump up the stats of creatures to name a few
Repeat from step 2, then mix in a Guttersnipe and you win
The more artifacts you play, the bigger these constructs get, and nobody has that many board sweepers to deal with them all
If one of them resolves, it will remain in effect until the game ends, Tenth District Hero leaves the battlefield, or some subsequent effect changes its characteristics, whichever comes first
#10: Solid Ground Solid GroundSolid Ground builds on the foundation laid by Hardened ScalesHardened Scales and similar cards, placing an additional +1/+1 counter on permanents you control when they get counters