New cards of note: Yidris, Maelstrom Wielder $6 Vial Smasher the Fierce $4 Kydele, Chosen of Kruphix $4 Runehorn Hellkite $3 I doubt any of these cards will find much of a home outside Commander, and anyone who wants to play with Yidris will probably just buy the deck
But this set doesnt just draw from classic gothic imagery: in the fantastically-named card Hostile Hostel , we see a direct reference to the woman running from spooky house composition, which adorned the covers of numerous gothic romance novels of the 1960s and 70s
While the history is interesting, how Phelddagrif translates to flying purple hippo is more unknown
Though Reconnaissance Mission and Bident of Thassa are effectively strictly better versions of Coastal Piracy, a deck that wants one will usually benefit from all three
It triggers on attack, so as long as Edgar Markov makes it to combat, all Vampires will become +1/+1 larger
Im going to quote Gavin Verhey from the article that I linked up above: Game Changers dramatically warp Commander games, allowing players to run away with resources, shift games in ways that many players dislike, block people from play, efficiently search for their strongest cards, or have commanders that tend to take away from more casual games