That's why Upheaval is such a bomb: there are virtually no ways to deal with it, and once it is cast you can end up with two to three creatures plus a land on the board while your opponent literally has nothing, and has a hand full of sixteen cards they need to discard down to seven
You will see at least two or even three copies of Boss's Orders in each deck
Play Boosters may contain these cards: TLA 1358
They are the preferred Travel Agency of Chip and Company and Disney Addicts, and who we use ourselves
The remainder of the deck is filled with standard Trainers/item/Supporter cards, with picks such as X Speed supporting the pivot from Moltres to Centiskorch once it's been powered up on your bench, Potion for keeping these Pokemon in play when needed, Giovanni to push for a single turn knockout on many opponents (including ex) by pushing Centiskorch's damage from 130 to 140, Sabrina to disrupt your opponent, and Poke Ball and Professor's Research to help you get the right cards in your hand, and into play
Not feeling the editing vibes