There are a few other notable cards that might affect Modern, such as Wayward Guide-Beast - a hasty 2/2 with some interesting land return ability - and Magmatic Channeler, a card that not only draws you cards but gets larger as they enter your graveyard
With how many six, seven, eight or more mana cost creatures there are in this deck, you could be drawing a ridiculous number to make that six mana well worth the investment
Blast from the Past captures the history of Doctor Who with the historic mechanic
Stealing a planeswalker one tick from its ultimate is just too good
While this ability is the least powerful of the commanders options and carries some risk, especially with cards like Hullbreacher in play, it can become advantageous when combined with shuffle effects, such as those provided by fetch lands
Fortune Few Fortunate Few would've really excited me if you, the caster, could've chosen a nonland permanent you control, while your opponents have to choose something they don't control