It uses the Lost Zone engine to get cards in the Lost Zone to utilize Mirage Gate LOR as quickly as possible
Once you start Rippling through your deck, you can cast an absolutely ludicrous number of spells
Any "enters" abilities of the copied card will trigger when the tokens enter
[Card]Aetherworks Marvel[/Card] [Card]Dig Through Time[/Card] [Card]Smugglers Copter[/Card] [Card]Emrakul, the Promised End[/Card] [Card]Emry, Lurker of the Loch[/Card] [Card]Felidar Guardian[/Card]/[Card]Saheeli Rai[/Card] [Card]Kethis, the Hidden Hand[/Card] [Card]Mox Amber[/Card] [Card]Narset, Parter of Veils[/Card] [Card]Nexus of Fate[/Card] [Card]Oko, Thief of Crowns[/Card] [Card]Once Upon a Time[/Card] [Card]Prized Amalgam[/Card] [Card]Teferi, Time Raveler[/Card] [Card]Treasure Cruise[/Card] This is my to do list
Memnite's CMC is also 0, like that of Living End, but since Memnite has a printed mana cost, it may be played from the hand normally, and no mana is spent
You open the box, shuffle up, and play