Its easy to overlook, but really helpful in competitive play
Not in any particular order: Umbreon from Crossing the Ruins (2000) The holo is a part of the artwork and lends to the mystique of this pokemon, really well thought out in terms of composition and execution
Also, you can't use it unless you have a Venom-related card on the field, and the Venom counter itself has limited uses, so it's surprisingly difficult to use it in limited situations
The most common keyword on great team pump effects is trample, combining both the pump and evasion effect into one, but if you already have evasion through cards like Wonder, Archetype of Aggression, or Jasmine Boreal of the Seven pump spells that go bigger but lack built-in evasion might be something to look into
Product Facts MSRP: $49.99 Age: 6+ Manufacturer: THE POKMON CO.
- Card ID: 166/172