Ways to make creatures unblockable as a static ability are fantastic, especially for Voltron decks that focus on putting a ton of Aura and Equipment onto one creature
The new mechanic in the release was the intensity keyword, which built upon the work done by perpetually to change values of cards in different ways
The limitation here is relevant, but as long as you have something die that isnt named Dracolith, it will basically be in your hand again, ready to be cast, and thats pretty insane
Cards that are strong, flexible, fun, or unique in Commander can hold value for years
(Creatures with reach can block creatures with flying.) Illustrated by Justin Sweet Standard Not Legal Alchemy Not Legal Pioneer Not Legal Historic Not Legal Modern Legal Brawl Not Legal Legacy Legal Comp
Blue is known as the colour of: Knowledge Willpower and Control Artifice Trickery and Illusion Magic Elements of air and water Time magic The colour of blue is defined by intellectualism and knowledge