That's okay though, because the activation and potential for token-manufacturing is worth it
The double-Anthem on six also provides that Overrun-style effect that will be able to pull otherwise close games out for white decks that no other card that would realistically be in the Cube would
In this case, creatures are going to be the main source of buffing the commander, which is why cheap creatures will be so effective, along with the use of strong Equipment and spells that boost power toughness
Miracle cards have been popular in Legacy due to their competitive cost for the effects you get
Satya, Aetherflux GeniusSatya, Aetherflux Genius will typically make a token of a creature that creates energy and come out gaining more energy than he puts in, even if you decide to keep the creature
If I can manage to meet that condition on other players' turns, that's a lot of Treasure tokens