If you compare the Shards of Alara versions to the Planeshift versions, the newer charms win in just about every case, which is probably more of a testament to power creep and Wizards having several sets to figure out how to make good charms than anything else
24th Shark Typhoon * Oct
Equipped creature gets +1/+0
Sets that primarily take place there : Antiquities , Legends , The Dark , Fallen Empires , Ice Age , Alliances , Mirage , Visions , Weatherlight , Urza's Saga , Urza's Legacy , Urza's Destiny , Portal Second Age , Prophecy , Invasion , Planeshift , Apocalypse , Odyssey , Torment , Judgment , Onslaught , Legions , Scourge , Coldsnap , Time Spiral , Planar Chaos , Future Sight , Dominaria , Dominaria United , and The Brothers' War Planeswalker natives (with planeswalker cards) : Bolas, Dakkon Blackblade, Freyalise, Jared Carthalion, Jaya, Jeska, Karn, Liliana, Teferi, Tevesh Szat, Ugin, Urza, Venser, and Lord Windgrace Dominaria was Magic 's initial homeworld and has been the setting for more Magic expansions than any other plane
Make sure your corners are sharp and free of any wear
It is a bit too expensive and unreliable to play this just as a mass removal spell, despite one sided mass removal being so broken in cube