If a creature is enchanted by a blue aura like Narcolepsy and it gains protection from blue later, the blue aura goes to the graveyard
The main problem is that this card does not grant any additional, passive lore, which I think is the strongest pull of the Location cards in general
These are a perfect option for representing both big lore moments from the games along with showing the power of these characters in general
A deeper card pool leads to a larger diversity of strategies, so making sure that each individual deck changes over time is less important
Toph, Earthbending Master (TLE) $48 Avatar: The Last Airbender has a full cycle of legendary cards that work with experience counters, and Ill always think of good experience counter cards we already have like Meren of Clan Nel Toth or Otharri, Suns' Glory
The other part is a permanenta land, in this case