That's not bad, but I do think I generally prefer Growth Spiral to it TheChirurgeon: This is a cool alternative to Impulse that kind of staples it to an Explore
For the entirety of my Magic-playing career, I had to content myself with stories from older players about the halcyon days of massive stacks of countermagic in Psychatog mirrors, Fact or Fiction as the unbeatable bait spell in combo decks, and how it (alongside Flametongue Kavu) defined a generation of value-oriented Magic
Alrund's second ability acts as a conditional card draw, helping you filter through to the next set of foretell cards on each of your end steps
In the example with Coram, ramp is somewhat important because getting Coram out early is important and the curve is high
Compare it with Astrologian's Planisphere: If you kill the creature wielding the Planisphere, the creature's +1/+1 counters go pooff! But if you kill the creature wielding the Scythe, the Scythe keeps its soul counters and buffs the next creature you re-equip it to
Card Set(s) -TWO LEGENDS- [OP-08] CARD VIEW OP08-111 | UC | CHARACTER S-Shark Attribute Special Block icon 2 Effect [DON