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Its a solid 4-mana planeswalker, but it looks a bit too much like previous walkers like Jaya, Fiery Negotiator, which saw very little play
Even better is the card's second ability: at the start of your end step, you gain control of a non-land permanent controlled by a player who was dealt combat damage by three or more pirates on this turn
It is far harder removal for one
While it isn't exactly a secret that games change in some ways during the localization process, it is interesting to know how significant these changes can be
The "Sephiroth, Planet's Heir" card follows a similar arc, with Blue and Black mechanics to back it up