Without further ado, lets hop in

Act of Heroism Aim High Assquatch Basil, Cabaretti Loudmouth Beacon Hawk Bounding Krasis Bringer of the Red Dawn Chain Stasis Chakram Retriever Civic Gardener Companion of the Trials Dauntless Aven Disciple of the Ring Djeru's Resolve Elite Interceptor Elven Raft-Steerer Fear of Missing Out Flash Conscription Flash Thompson, Spider-Fan Focused Funambulist Fyndhorn Brownie Gerrard's Command Gift of Growth Glamermite Granite Witness High Alert Hyrax Tower Scout Initiate's Companion Inspirit Instill Energy Jandor's Saddlebags Kiora, the Tide's Fury Legolas's Quick Reflexes Magewright's Stone Militia Rallier Mirran Spy Moment of Valor Niblis of the Breath Ornamental Courage Overtaker Prepare // Fight Prepare // Fight Provoke Puppet Strings Puppeteer Quirion Ranger Raggadragga, Goreguts Boss Rally the Righteous Ray of Command Refocus Retreat to Coralhelm Scryb Ranger Seeker of Skybreak Seize the Day Sewer-veillance Cam Soldevi Golem Sparring Mummy Spidery Grasp Spinal Embrace Staff of Domination Steady Aim Stonybrook Angler Teardrop Kami Teller of Tales Temporary Insanity Thassa's Ire The Moment Thousand-Year Elixir Threaten Tidal Bore Tolarian Kraken Twiddlestick Charger

A Magic: The Gathering story article from May 13 revealed Devourer of Destiny, an Eldrazi that can be revealed from your opening hand to trigger a super Scry in your first upkeep phase of the game
This card doesnt go in every deck
It is, in many ways, even better than Time Spiral remastered
However, other cards like Arrest or Pacifism might be better options as they provide similar effects without the drawback of being sacrificed when the enchanted creature takes damage