The Secret Power of Commander A wild new author appears: Ben Guilfoyle is now writing amazing articles about Commander for us
In the late game, that can be huge, so while it is a heavy cost, it could well be worth the price
He gains flying during your turn with his J ump ability, and upon dealing combat damage to an opponent, you draw cards, make tapped Treasure tokens, and lose life equal to his power
I've been writing about games in one form or another since 2012, but these days you'll find me managing GamesRadar+'s tabletop gaming and toy coverage (I spend my time here handling everything from board game reviews to the latest Lego news)
This ability reads, "You may play any character with Shift on this character as if this character had any name." Essentially, you'll be able to pretend that Morph is any other card, and it allows for a lot of potential strategies to be built around it
Same for Bolas Citadel, and other nuts artifacts