White decks can easily flood the field with creatures, allowing for an aggressive monowhite deck to become part of the metagame
Stitch Covert Agent On their own, Ward and Evasive are both powerful Keyword abilities
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This costs seven to play and seven to Equip, which means you really need to be cheating both ways to make it any good at all
Since creatures are still designated as attacking for a brief timing window after damage, this allows us to grant all of our creatures a form of vigilance and also protect them if someone flashes in a block we werent expecting
In Pauper, it eventually proved too efficient and earned a ban in a meta where it demanded removal on sight the moment it hit the battlefield