Cheap card draw spells suffer a lot from being conditional
To top it off, once you get to enough mana, this becomes a slow, grindy, inevitable lock
You'll notice she has no way to + herself but you can cast her again from the graveyard in the late game
This is a series Ive been writing since Eldritch Moon , where Im predicting the amount of Standard play each card will have throughout its life in Standard, and not necessarily just for #SCGATL this weekend
If any opponent has a planeswalker out, Syr Ginger gains trample, hexproof, and haste, which are all amazing keywords to throw on your commander, especially for one that only costs two mana
At the beginning of your end step, return up to one target enchantment card from your graveyard to the battlefield with a finality counter on it