Paired with Revavroom, a Basic that deals 60 damage for just 2 Energy and adds 50 to your damage output, the Metal archetype has one of the most aggressive and consistent two-card cores in the game right now
This helps to make it so even if you draw a land late-game, it's not a dead card as it can trigger your landfall abilities
Spell Normal Negate the effects of face-up monsters your opponent currently controls, until the end of this turn, also for the rest of this turn after this card resolves, your opponent takes no damage
Hisuian Zoroark VSTAR + Gengar + Damage Pump We made it to one of the first combos available in Lost Origin - Hisuian Zoroark VSTAR + Gengar + Damage Pump
And if you have Spell Mastery (not too difficult to pull off), you get to dome them for the creatures power too
Put the exiled cards on the bottom in a random order.) You may have this creature enter as a copy of any permanent that entered this turn