What size deck is best for Disney Lorcana
It all goes for nothing if in the end you only have 80 cards left in the deck and there are still three opponents with 40 health each
Many of Hop's cards rely on manipulating your opponent's benched cards, as well as mitigating damage
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Not only is it great for card draw and challenging opponents, but it also has the option of being able to quest for two lore
(If it becomes day or night or if a daybound permanent enters the battlefield, track day/night for the rest of the game.) As it becomes day, transform all nightbound permanents