Something else I thought about when it came to approaching what became Silverquill were over-represented strategies and mechanics in Commander
Three dungeons will be included in Adventures of the Forgotten Realms, all named after existing D&D releases: Tomb of Annihilation, Dungeon of the Mad Mage, and Lost Mine of Phandelver (the location of the D&D starter set)
7, 10, and 14 have plenty of modern references when it comes to Magic-style art, but youre pulling from a comparatively smaller pool for 6
One and Done Some extra combat spells are single use, unless you can somehow recur them
Lightning Helix What a massively overrated Searing Spear
But the synergies arent as direct as Raphael, Fiendish Savior or Kaalia of the Vast, so Im giving Tasha some words here and moving on