Playing for keeps in a four-player game is probably a bad bet anyhow
Fast forward quite some time and we start to see cards like Seek the Wilds, a tool that would find action or lands and bam, green was on the map for card quality spells
Zedruu the Greathearted The main thing about Zedruu the Greathearted is that thanks to its Jeskai color identity, you can steal your opponents permanents then start giving them out to other opponents
If you have any questions, leave them in the comments, and I'll do my best to answer
If you manage to bounce Merlin, Crab back to your hand with Madam Mim, Fox, you can give yourself a Rush character with seven Strength for only three ink
To give an example, taking turns is terrible in a very fast aggro filled meta, but its supidly opressive in a slow control heavy meta