White : Infantry (two versions) Blue : Powerstones (two versions) Black : Unearth (two versions) Red : Welded (two versions) Green : Titanic (two versions) Each The Brothers' War Jumpstart Booster will come with two rare or mythic rare cards: a rare that's themed for the color, and another rare from the main set that is randomly selected from a pool within the theme's color pie
The rarer a card is, the more flair it has, from shiny holofoil to 3D elements that make it pop out of the frame
In the case of Simic decks, where 10+ cards in hand is easiest to achieve, you have access to trample and some good evasive threats
In the end, hellbent proved to be tricky to pull off
This isnt a card that players will freak out about, but it does seem like The Clone Saga that will end up in a lot of Blue Commander decks
Restricting white from accessing these effects doesnt just make white decks weak it makes them less fun and skill-rewarding