Then, you draw 5 cards, and your opponent draws 3 cards
Crow while retaining consistency
You can only activate 1 "Time Decay" per turn i shorten the effect since your version is needlessly complicated that fact that regardless how its destroyed it will return the monster nonetheless with reduced stat so its kinda like spell version of "Time Magic Hammer" with added bonus of stat reduction upon return but also weaker since this required to be face-up constantly while hammer is lingering timed effect that works regardless even if its removed
It's an obvious downside that theyre very expensive and need to hit to make something, but if you're in the mood for some die-rolling or D&D in your Magic, these dragons should fit right in
Essentially, a deck that can get multiple lands out per turn, cast giant creatures early, and mash opponents to death using those giant creatures along with some trample sprinkled in here and there
I'm sure there are some chill ways to play it