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Even though there are just under a dozen options, the Legendary Hydras that you can choose from each have abilities that make them a solid option, whether that's Haste, Trample, or a special activated ability
Once in play, this enchantment causes every merfolk its controller would cast to provide twice as much value as it would normally, allowing for overwhelming board states to be amassed if one's opponents can't remove Reflections of Littjara
Esper Terra allows you to copy one of your nonlegendary enchantments for the turn , give it haste, and you can add lore counters to it if it's a Saga
Finding suites of cards to best categorize what we want to do will rein in the infinite possibilities
You can cast a sorcery during your own main phases when the stack is empty