Just playing around with mechanics and flavor, I believe shell have the Flash keyword, and on ETB shell deal three damage to something
So you will need to do a combination of challenging, to keep your opponent's characters off the board, and questing to gain lore to win the game
they have to learn the cards, draft archetypes, and interactions quickly
With Izzet Prowess clearly marked as the deck to beat coming into the Pro Tour, it's safe to assume that every competitor came armed with well-tuned lists and precise strategies designed to take it down
The chosen character will then be placed into either your or your opponent's Inkwell facedown and exerted
Sometimes though, those rules will affect other parts of the game, like Belles House, Maurice's Workshop, for example, which gives a one-cost discount to all your item cards for as long as you have a character there