But before we just go down the avenue of -1/-1 counters, like sliding in Hapatra, Vizier of Poisons and and Archfiend of Ifnir, think about the idea of using other kinds of counters, even +1/+1 counters that make your opponents creatures better
Even if it eats some removal spell along the way, the damage is done
I have gone down plenty of rabbit holes for information and to learn what I know about them
Rather than casting the card for its mana cost, you may exile it with N time counters, where N is the number after the word suspend, by paying the suspend cost
Theyre card disadvantage, at least on the first cast, but binning two spells for 1 mana is amazingly efficient, especially with graveyard-based strategies revolving around mechanics like dredge and cards like Arclight Phoenix
Cards typically found in Progenitus EDH include: [c]Progenitus[/c] [c]True Conviction[/c] [c]Finest Hour[/c] [c]Rafiq of the Many[/c] [c]Titanic Ultimatum[/c] [c]Knight of New Alara[/c] [c]Door to Nothingness[/c] [c]Spirit of Resistance[/c] [c]Cromat[/c] [c]Ramos, Dragon Engine[/c] [c]Maelstrom Nexus[/c] How to play against Protection Protection is one of the hardest abilities to play against as most standard forms of counterplay simply wont work