Instead of counting for mana symbols, it simply counts enchantments, still a creature all the way, with a direct reward for casting the requirement for having indestructible and lifelink
(It's better than being morbid about it.) We were trying to create the most awesome mechanical execution of Werewolves that we could when design team member Tom LaPille shared something that they'd done on our Duel Masters trading card gamedouble-faced cards
I was told by one of the friendly faces from my first Commander match that the reason why theres not a cartoon, TV show, video game or many other types of expansion on the card game itself was that it was much more fun to come together as a group with a drink in-hand and share the stories of beloved cards to one another around a table
The card makes both players shuffle their hands into their deck and draw cards equal to their remaining Prize cards
It's also a place to play really powerful cards from non-Standard sets like Modern Horizons 1-3 and Lord of the Rings: Tales of Middle-earth
The opportunity to continue to ramp or accelerate while also doing something that impacts the battlefield or punches someone for damage is quite compelling