Today I wanted to move on from my six-part series on the best pinpoint removal for Commander/Multiplayer available from White to last week's gold to mass removal
Memory Jar Market Price: $32.12, Foil: $235.00 Yet another card on this list with extremely scarce reprints this one only coming in the now-defunct From The Vault series Memory Jar is an extremely broken five-mana artifact that allows players to set aside their hand, no matter how many cards are in it, and draw a full slate of seven new cards
A 2/4 flier for three mana is great, and on top of that, it can facilitate a lot of lifegain in your angel or cleric tribal decks
When Commander Legends: Battle for Baldurs Gate came out, I was fascinated by the Backgrounds
Vigilance creatures dont tap to attack
It's great, but you need to run it in the right deck, not every deck can get cards into the graveyard and some want to save them for reanimation like Living Death or recursion like Eternal Witness