Cogsworth Climbing Clock will almost always have +2 in this deck, making him a powerhouse at banishing
On the other end of things, original games such as Flesh and Blood have earned respect among hardcore trading card game enthusiasts looking for an alternative to Magic: The Gathering, but dont necessarily have the familiar characters and welcoming gameplay simplicity needed to bring in brand new players to the world of TCGs
He immediately makes up for that by returning 2 cards from the inkwell to the player's hand, however, and can keep generating value as a great card for questing
But it's filled up with the Dwarfs themselves, as well as a Snow White variant, Lost In The Forest
Two damage could be a full character banished or again, sets up for challenge/Emerald fun times
A deeper card pool leads to a larger diversity of strategies, so making sure that each individual deck changes over time is less important