There are a few cards hither and yon that allow some incidentally in blue (Turn into a Pumpkin), while red is all about cant gain life as the inverse
It doesnt specifically seem to care that much about enchantments, but it turns out that a safe way to pump devotion is enchantments, especially stax pieces like Propaganda
Because Sanguine Guard applies damage first and its power is higher than Hired Poisoners toughness, Hired Poisoner will die
Mishra's Workshop created effects that in modern terms were even more obscene, letting you drop cards that cost six mana on turn two without spending any cards
You want to be able to keep your things safe, and this is a super unfair way to do that
Cards that include the Venture keyword will span the spectrum of card rarity in Adventures in the Forgotten Realms, down to common cards such as the new Shortcut Seeker