It is often the case that the few artifacts and enchantments in a deck are either really serious threats or of high importance to the decks plan and so even in decks where there are only a couple of targets it is good to be able to deal with them, great example of this include the various equipment, most notably the Swords, Sulphuric Vortex, Zuran Orb, Sneak Attack, Crucible of the Worlds, Oath of Druids and so forth
The cards discussed below are not an exhaustive list of possibilities, but they are the ones that will have the most generic appeal for players and decks across the Commander format
Heres a breakdown of when each product from the Ascended Heroes lineup is hitting store shelves: Ascended Heroes Collection Jan
It draws you three cards at the cost of 3 life, tipping the scales in your favor in the mid to late game, as long as you can spare the life
"Y'know, I could probably put together an LGS [local game store] table battlefield really quick
There's a little more mystery with one of the piles being face-down, but there are still plenty of advantages to the card draw and milling Sauron's Ransom prompts - especially if you're looking for something specific